, R. M. V. E. N. T. H. V. G. C. I�ve Got to Play That Game - An Analysis of Embedded Persuasion in Game Design. International Journal on Future Revolution in Computer Science & Communication Engineering, [S. l.], v. 3, n. 10, p. 120–129, 2017. Disponível em: http://www.ijfrcsce.org/index.php/ijfrcsce/article/view/464. Acesso em: 3 may. 2024.